In 1966 in Berkeley, California, history buffs and science fiction fans dressed in medieval armor and battled at a huge party in order to “defend in single combat the title of ‘fairest’ for their ladies”. Everyone enjoyed it so much that they decided that it had to happen again the next year, and at this point the Society for Creative Anachronism, or SCA, was created. Slowly the organization began to grow as interest increased, and by the third year a second “Eastern Kingdom” was created on the East Coast. The society continued to expand as interest in the SCA grew via friends and science-fiction fandoms, and with it many different kingdoms across the globe were created to account for all the new SCA members. Since 1966, over 19 kingdoms have been made and around 60,000 people are a part of the organization.
This movement didn’t come out of nowhere, however. The 1960’s was a time of social movements aimed at issues like women’s rights, human sexuality, and general government authority. This pushed people to live life as they pleased, which naturally allowed people with a history or science fiction passion to thrive. Earlier in the 20th century, museums and historic sites in America like Williamsburg began to fund the and building of structures in the area to help recreate the past, along with starting to use actors and actresses dressed in traditional colonial garb. This trend continued for a few decades after Williamsburg became a “living museum”. Books and movies like Lord of the Rings and The Chronicles of Narnia also became extremely popular among college age students in the 1960’s and 70’s, creating huge fandoms that loved mystical worlds and characters. With these movements, more and more people got involved in historic recreation and fantasy, which created the perfect cultural environment for the SCA to thrive.
Seven years after the creation of the SCA, the first Pennsic War happened. The word pennsic is a combination of the words “Punic” and “Pennsylvania” as a play on the Punic War between Rome and Carthage. The first Pennsic War happened in 1972 at Newton’s campground in Waterford, Pennsylvania. From this point on the Pennsic War continued to attract more and more people. By the sixth Pennsic War, the SCA moved the battle to Cooper’s Lake Campgrounds in order to accommodate the 650 people that came that year. Since that year the numbers have grown steadily and in 2017, over 10,000 people from around the world came to the Pennsic War. For Butler County, the Pennsic War is a significant economic boost for all kinds of businesses in the area.
The reason that the Pennsic War has been so successful for such a long period of time is that people often don’t just go once. More often than not, clans grow in size as more friends are brought in and families grow. All of Butler also gets involved, which helps those not from the Butler area find things relatively easily. An example of this would be when a Pilot opened near Cooper Lake in 2008, which allowed a lot of people who were not in clans or bigger groups to shower easily and also get gasoline and other commodities. If you are a member of the SCA it is also very cheap, urging people to get into the organization and stay in it.
Most of the Pennsic War involves some form of combat. Currently, the events offered are Armored Battles, rapier battles, archery, combat archery, thrown weapons, youth fencing/combat and archery displays. Other events include parties, dancing, shopping at the Artisan’s Row, clan gatherings, and other random events like choirs singing or medieval classes. Anyone can attend these classes and they often include metalsmithing, leather working, wood working, instrument working, apothecary, and scribal arts. At the Artisans’ Row, around 200 merchants sell anything from armor to weapons to jewelry.
At the end of the Pennsic war when points have been awarded to the Kingdoms that won the events, all the points are tallied up and the kingdom with the most points wins that Pennsic War and the prize of owning “Pittsburgh”. Then everyone packs up and eagerly awaits the next Pennsic War, practicing combat or their craft every day until the next year.